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Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
cc7110c18f
the additional rendering pass - Remove r_preview_mouseaim cvar from the game, since it's only for Mapster - sdlmusic.c: (Failed) attempt to fix a call of waitpid() with a non-existent process ID in the external MIDI playing code. I think there's a race there... git-svn-id: https://svn.eduke32.com/eduke32@2025 1a8010ca-5511-0410-912e-c29ae57300e0 |
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polymer | ||
polymer-perf |