raze/polymer
2015-09-24 06:32:01 +00:00
..
eduke32 Defs: Clean up the animtilerange token so that it is possible to specify backward animations in the logical tile1 > tile2 way. 2015-09-24 06:32:01 +00:00
synthesis.sh synthesis.sh: CPLUSPLUS=0 for the 32-bit Lunatic build, too. 2015-02-22 19:35:01 +00:00