Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
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2015-09-24 06:32:01 +00:00
polymer Defs: Clean up the animtilerange token so that it is possible to specify backward animations in the logical tile1 > tile2 way. 2015-09-24 06:32:01 +00:00
.gitignore Improvements to the MSVC project. 2015-08-15 21:27:43 +00:00