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Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
Also, enable showing sprites in Mapster32's overhead view again, since that was one (the only?) use of that code path. The uninitialized read was introduced in r2927. git-svn-id: https://svn.eduke32.com/eduke32@3144 1a8010ca-5511-0410-912e-c29ae57300e0 |
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