raze/source/common/utility
Christoph Oelckers c5c92c1410 - removed the ZDoom CVAR code because it won't be needed and added its Zip file reader to maintain an engine file with needed assets.
The Build code for this is far too messy for this task, so an external solution is needed.
2019-10-04 00:52:19 +02:00
..
basics.h - more utilities, most importantly ZString without which it would be hard to use any ZDoom-based code at all. 2019-09-23 20:56:05 +02:00
configfile.cpp - added ZDoom's configfile class. 2019-09-23 21:06:52 +02:00
configfile.h - added ZDoom's configfile class. 2019-09-23 21:06:52 +02:00
file_zip.cpp - removed the ZDoom CVAR code because it won't be needed and added its Zip file reader to maintain an engine file with needed assets. 2019-10-04 00:52:19 +02:00
file_zip.h - removed the ZDoom CVAR code because it won't be needed and added its Zip file reader to maintain an engine file with needed assets. 2019-10-04 00:52:19 +02:00
files.cpp - more utilities, most importantly ZString without which it would be hard to use any ZDoom-based code at all. 2019-09-23 20:56:05 +02:00
files.h - added more utilities from GZDoom - TArray/TMap and FileReader. 2019-09-23 19:52:25 +02:00
files_decompress.cpp - more utilities, most importantly ZString without which it would be hard to use any ZDoom-based code at all. 2019-09-23 20:56:05 +02:00
m_argv.cpp - added more utilities from GZDoom - TArray/TMap and FileReader. 2019-09-23 19:52:25 +02:00
m_argv.h - added more utilities from GZDoom - TArray/TMap and FileReader. 2019-09-23 19:52:25 +02:00
m_swap.h - added more utilities from GZDoom - TArray/TMap and FileReader. 2019-09-23 19:52:25 +02:00
resourcefile.cpp - removed the ZDoom CVAR code because it won't be needed and added its Zip file reader to maintain an engine file with needed assets. 2019-10-04 00:52:19 +02:00
resourcefile.h - removed the ZDoom CVAR code because it won't be needed and added its Zip file reader to maintain an engine file with needed assets. 2019-10-04 00:52:19 +02:00
superfasthash.cpp - more utilities, most importantly ZString without which it would be hard to use any ZDoom-based code at all. 2019-09-23 20:56:05 +02:00
superfasthash.h - more utilities, most importantly ZString without which it would be hard to use any ZDoom-based code at all. 2019-09-23 20:56:05 +02:00
tarray.h - added more utilities from GZDoom - TArray/TMap and FileReader. 2019-09-23 19:52:25 +02:00
templates.h - added more utilities from GZDoom - TArray/TMap and FileReader. 2019-09-23 19:52:25 +02:00
utf8.cpp - more utilities, most importantly ZString without which it would be hard to use any ZDoom-based code at all. 2019-09-23 20:56:05 +02:00
utf8.h - more utilities, most importantly ZString without which it would be hard to use any ZDoom-based code at all. 2019-09-23 20:56:05 +02:00
w_zip.h - removed the ZDoom CVAR code because it won't be needed and added its Zip file reader to maintain an engine file with needed assets. 2019-10-04 00:52:19 +02:00
zstrformat.cpp - more utilities, most importantly ZString without which it would be hard to use any ZDoom-based code at all. 2019-09-23 20:56:05 +02:00
zstring.cpp - more utilities, most importantly ZString without which it would be hard to use any ZDoom-based code at all. 2019-09-23 20:56:05 +02:00
zstring.h - more utilities, most importantly ZString without which it would be hard to use any ZDoom-based code at all. 2019-09-23 20:56:05 +02:00