raze/source/rr/src
Christoph Oelckers 065721c62b - simplified the button state maintenance
This removes all unused parts of the implementation and moves the rest to the InputState class for easier replacement later. All MACT is doing now here is to call the UpdateStatus function, the internal workings are no longer relevant.
2019-10-28 07:00:31 +01:00
..
actors.cpp - refactoring of music CVARs 2019-10-22 02:01:05 +02:00
actors.h - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
anim.cpp - Config work almost done. 2019-10-27 13:40:24 +01:00
anim.h - removed unused animlock variable. 2019-10-20 10:45:49 +02:00
cheats.cpp - r_drawweapon, r_showfps, r_showfpsperiod 2019-10-23 01:04:07 +02:00
cheats.h - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
cmdline.cpp - Config work almost done. 2019-10-27 13:40:24 +01:00
cmdline.h - converted noautoload and forcesetup flags to CVARs. 2019-10-27 09:38:55 +01:00
common.cpp - Config work almost done. 2019-10-27 13:40:24 +01:00
common_game.h - Config work almost done. 2019-10-27 13:40:24 +01:00
config.cpp - fixed compilation. 2019-10-27 23:18:44 +01:00
config.h - Config work almost done. 2019-10-27 13:40:24 +01:00
demo.cpp - simplified the button state maintenance 2019-10-28 07:00:31 +01:00
demo.h - simple to convert demo CVARs 2019-10-22 01:06:02 +02:00
duke3d.h - everything compiles again (not tested yet.) 2019-10-26 00:32:49 +02:00
events_defs.h - added RedNukem project. 2019-09-19 00:27:46 +02:00
game.cpp - simplified the button state maintenance 2019-10-28 07:00:31 +01:00
game.h - Config work almost done. 2019-10-27 13:40:24 +01:00
gamedef.cpp - everything compiles again (not tested yet.) 2019-10-26 00:32:49 +02:00
gamedef.h - everything compiles again (not tested yet.) 2019-10-26 00:32:49 +02:00
gamedefs.h - consolidated the joystick and mouse setup code. 2019-10-26 23:45:55 +02:00
gameexec.cpp - removed the MACT scriplib after completing the config transition. 2019-10-27 17:31:23 +01:00
gameexec.h - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
GameListSource.game.h - added RedNukem project. 2019-09-19 00:27:46 +02:00
GameListSource.game.mm - include namespace file in all sources as the very first include. 2019-09-21 20:59:54 +02:00
gamestructures.cpp - added RedNukem project. 2019-09-19 00:27:46 +02:00
gamevars.cpp - added RedNukem project. 2019-09-19 00:27:46 +02:00
gamevars.h - added RedNukem project. 2019-09-19 00:27:46 +02:00
global.cpp - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
global.h - a bit more config cleanup. 2019-10-27 14:09:56 +01:00
GrpFile.game.h - added RedNukem project. 2019-09-19 00:27:46 +02:00
GrpFile.game.mm - include namespace file in all sources as the very first include. 2019-09-21 20:59:54 +02:00
grpscan.cpp - transitioned project to CMake and deleted most of the old build system. 2019-09-22 23:15:46 +02:00
grpscan.h - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
input.cpp - simplified the button state maintenance 2019-10-28 07:00:31 +01:00
input.h - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
inv.h - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
keys.h - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
m32def.h - added RedNukem project. 2019-09-19 00:27:46 +02:00
macros.h - ported most of the remaining HUD CVars 2019-10-24 01:30:33 +02:00
mdump.cpp - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
mdump.h - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
menus.cpp - simplified the button state maintenance 2019-10-28 07:00:31 +01:00
menus.h - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
names.h - added RedNukem project. 2019-09-19 00:27:46 +02:00
namesdyn.cpp - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
namesdyn.h - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
net.cpp WIP 2019-10-28 01:12:31 +01:00
net.h - made things compile again after updating enet. Also removed the redundant dumb and game_music_emu libraries which just got imported by accident when using other things from GZDoom. 2019-10-20 09:16:01 +02:00
osdcmds.cpp - fixed the compile errors and consolidated the key binding CCMDs. 2019-10-28 06:47:49 +01:00
osdcmds.h - a few more CVARs 2019-10-23 01:30:43 +02:00
osdfuncs.cpp WIP 2019-10-28 01:12:31 +01:00
osdfuncs.h - removed the OSD CVARs 2019-10-22 01:16:02 +02:00
player.cpp - simplified the button state maintenance 2019-10-28 07:00:31 +01:00
player.h - in_mouseflip and in_mousesmoothing 2019-10-23 00:59:01 +02:00
premap.cpp - Config work almost done. 2019-10-27 13:40:24 +01:00
premap.h - refactored the HUD scaling into something manageable. 2019-10-22 23:31:46 +02:00
quotes.h - added RedNukem project. 2019-09-19 00:27:46 +02:00
savegame.cpp - Config work almost done. 2019-10-27 13:40:24 +01:00
savegame.h - refactored all file reading in the savegame code to the FileReader interface. 2019-10-20 21:04:55 +02:00
sbar.cpp - ported most of the remaining HUD CVars 2019-10-24 01:30:33 +02:00
sbar.h - ported most of the remaining HUD CVars 2019-10-24 01:30:33 +02:00
screens.cpp - Config work almost done. 2019-10-27 13:40:24 +01:00
screens.h - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
screentext.cpp - ported most of the remaining HUD CVars 2019-10-24 01:30:33 +02:00
screentext.h - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
sector.cpp - Config work almost done. 2019-10-27 13:40:24 +01:00
sector.h - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
soundefs.h - added RedNukem project. 2019-09-19 00:27:46 +02:00
sounds.cpp - Config work almost done. 2019-10-27 13:40:24 +01:00
sounds.h - transitioned project to CMake and deleted most of the old build system. 2019-09-22 23:15:46 +02:00
sounds_common.h - added RedNukem project. 2019-09-19 00:27:46 +02:00
soundsdyn.cpp - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
soundsdyn.h - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
startgtk.game.cpp - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
startosx.game.mm - include namespace file in all sources as the very first include. 2019-09-21 20:59:54 +02:00
startwin.game.cpp - Config work almost done. 2019-10-27 13:40:24 +01:00
startwin.game.h - added RedNukem project. 2019-09-19 00:27:46 +02:00