raze/polymer/eduke32
2013-08-06 23:51:25 +00:00
..
build Fix a weird problem where the arrow keys would sometimes send a shift keypress on Windows, manifesting in odd things like inconsistent turning speeds when using the keyboard, the grid helper lines showing up in Mapster32 when they weren't supposed to, etc. For some reason, an extra raw input keyboard event is generated with an out of bounds VKey value (0xFF) which must be filtered for proper operation. I wasn't able to find any official documentation regarding this but I did find it mentioned in a couple of random newsgroup/forum postings. 2013-08-06 23:51:10 +00:00
package Polymer: Fix one-sided y-flipped floor-aligned sprites, introduced in r3776. 2013-06-11 20:03:39 +00:00
platform Lunatic: Add pre-compiled LPeg 0.12 for 32-bit Windows (MinGW). 2013-07-19 12:49:13 +00:00
rsrc Support high DPI setups for the startup dialogs on Windows 2013-05-23 18:27:06 +00:00
source Move CONTROL_ProcessBinds() to CONTROL_GetInput(). I don't think this breaks anything; if it does, revert it! 2013-08-06 23:51:25 +00:00
eduke32.sln Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
eduke32.vcxproj Dynamicsoundremap. 2013-06-01 06:55:30 +00:00
eduke32.vcxproj.filters Dynamicsoundremap. 2013-06-01 06:55:30 +00:00
Makefile LunaCON: handle system gamearrays for some array commands. 2013-07-09 18:23:43 +00:00
Makefile.common Patch from johnnyonflame to fix the GCW and Dingoo build process. 2013-07-20 03:36:54 +00:00
Makefile.deps Dynamicsoundremap. 2013-06-01 06:55:30 +00:00
Makefile.msvc Dynamicsoundremap. 2013-06-01 06:55:30 +00:00