raze/source/build
Christoph Oelckers c034c2a299 - redid the 'inside' function.
This is based on external information and does not use any of the original Build code.
Despite being a lot clearer than Build's bit masking voodoo and using 64 bit math to avoid overflows it is roughly 10% faster. :)

Code was moved to gamefuncs.cpp because this no longer falls under the Build license.
2021-11-08 21:29:21 +01:00
..
include - inlines for validating sector and wall indices. 2021-11-08 18:56:10 +01:00
src - redid the 'inside' function. 2021-11-08 21:29:21 +01:00