Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
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2014-06-23 02:25:07 +00:00
polymer Keep track of allocated cache space for ANM files so they aren't allocated multiple times. Also, unlock the handles after playback is done so they can be freed if necessary. 2014-06-23 02:25:07 +00:00
.gitignore Remove polymer-perf related lines from .gitignore 2012-10-05 22:37:26 +00:00