raze/source
Christoph Oelckers be29d3a2df - removed the remains of the polymer renderer.
This cannot be reused in its current form, maybe it can help later.
2019-09-20 22:37:24 +02:00
..
audiolib - fixed everything to compile again. 2019-09-20 19:37:29 +02:00
blood - Blood fixes for changes in timer and mouse input interface- 2019-09-20 22:08:06 +02:00
build - removed the remains of the polymer renderer. 2019-09-20 22:37:24 +02:00
duke3d - delete unneeded content from rsrc folders. 2019-09-20 22:16:34 +02:00
enet Compile without -fno-strict-aliasing. 2018-11-18 18:13:33 +00:00
glad - use full GL 4.6 API. 2019-09-16 17:52:14 +02:00
glbackend - refactored texture setup to use an intermediate layer. 2019-09-18 22:16:15 +02:00
libsmackerdec - added NBlood source. 2019-09-20 00:42:45 +02:00
libxmp-lite Add buildvfs, abstraction layer for file I/O. 2019-03-01 08:51:50 +00:00
mact Revert "This should be enough for SDL controller hotplug support but I haven't tested it" 2019-09-20 16:12:23 +02:00
rr - delete unneeded content from rsrc folders. 2019-09-20 22:16:34 +02:00
sw - 3 more files moved out of 'build' folder. 2019-09-20 22:34:34 +02:00
thirdparty - 3 more files moved out of 'build' folder. 2019-09-20 22:34:34 +02:00