raze/source
2023-12-05 22:39:33 +01:00
..
build - fixed bad slope sprite offset in clipmove. 2023-01-21 13:39:16 +01:00
common for line intersection, exclude the end point of the intersected line. 2023-12-05 22:39:29 +01:00
core - Change paused check in 433c051751ebdf3b9d82ec4cabf01122414de961 as to not affect the crouch_toggle while paused. 2023-12-05 22:39:33 +01:00
games - Move gi->getCrouchState() into DCorePlayer. 2023-12-05 22:39:33 +01:00
platform - bumped minimum OS version to 10.13 in .plist file 2023-12-05 22:39:30 +01:00
thirdparty - Use #pragma once in EASTL's intrusive_list.h. 2021-12-30 23:00:39 +11:00
CMakeLists.txt - Move PlayerAngles class directly into DCorePlayer. 2023-12-05 22:39:30 +01:00
g_pch.h - backend update from GZDoom. 2023-09-23 09:56:27 +02:00