raze/source/build
Christoph Oelckers bc986b8054 - make the engine consistently use BGRA data - the internal palettes were still RGBA, which caused problems down the line.
- increased cache size to 200 MB (Note: The cache really needs to be replaced with something better that can adapt better to a system's RAM size.)
2019-10-19 10:22:02 +02:00
..
include - fixed voxel rendering. 2019-10-18 22:25:47 +02:00
src - make the engine consistently use BGRA data - the internal palettes were still RGBA, which caused problems down the line. 2019-10-19 10:22:02 +02:00