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raze
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bb7f00988a
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Christoph Oelckers
bb7f00988a
- give Blood's sounds well defined names so they can be defined via SNDINFO.
2023-01-15 16:15:28 +01:00
..
blood
- give Blood's sounds well defined names so they can be defined via SNDINFO.
2023-01-15 16:15:28 +01:00
duke
- give Blood's sounds well defined names so they can be defined via SNDINFO.
2023-01-15 16:15:28 +01:00
exhumed
- Exhumed: Remove unused local variable left over from
087aa7b2ee
.
2023-01-13 10:34:31 +11:00
sw
- SW: Don't interpolate the player's sprite in
InterpSectorSprites()
, it's interpolated elsewhere.
2023-01-08 23:25:45 +11:00