raze/source
2023-10-26 19:28:49 +02:00
..
build - fixed bad slope sprite offset in clipmove. 2023-01-21 13:39:16 +01:00
common for line intersection, exclude the end point of the intersected line. 2023-10-23 16:14:43 +02:00
core added some awful hackery to handle the different offsetting of Blood's native voxels vs. those imported via .DEF. 2023-10-26 19:28:49 +02:00
games added some awful hackery to handle the different offsetting of Blood's native voxels vs. those imported via .DEF. 2023-10-26 19:28:49 +02:00
platform - Apply last remaining .GetChars() fixes for POSIX targets. 2023-10-13 23:06:51 +02:00
thirdparty - Use #pragma once in EASTL's intrusive_list.h. 2021-12-30 23:00:39 +11:00
CMakeLists.txt exported XSECTOR and XWALL. 2023-10-01 20:39:40 +02:00
g_pch.h - backend update from GZDoom. 2023-09-23 09:56:27 +02:00