raze/source/common/menu
Christoph Oelckers ba5b8b3d6f Merge commit '2f696e1a95997f2969d1ddb49cd2827bde58479f' into whaven
# Conflicts:
#	source/core/gameinput.h
2021-04-19 13:11:41 +02:00
..
joystickmenu.cpp - move most of the menu code into the backend. 2020-10-04 21:57:35 +02:00
menu.cpp - backend update from GZDoom. 2021-01-29 13:20:00 +01:00
menu.h - backend update. 2020-10-28 21:46:43 +01:00
menudef.cpp Merge branch 'master' into witchaven2 2021-01-01 17:32:32 +11:00
menustate.h - updated the platform code to be mostly identical with GZDoom 2020-05-26 00:08:26 +02:00
messagebox.cpp - move most of the menu code into the backend. 2020-10-04 21:57:35 +02:00
optionmenu.cpp - move most of the menu code into the backend. 2020-10-04 21:57:35 +02:00
resolutionmenu.cpp - move most of the menu code into the backend. 2020-10-04 21:57:35 +02:00
savegamemanager.cpp - delete the "New savegame" node before starting work on the savegame. 2021-04-19 12:48:06 +02:00
savegamemanager.h - get load and save game menus and related CCMDs working again. 2020-10-07 18:32:57 +02:00