raze/source
2020-09-02 13:20:37 +10:00
..
blood - Blood: Get synchronised input going in a testable way. This is not a complete re-factor, just enough to get it going. 2020-09-02 13:20:37 +10:00
build - Major cleanup of Q16.16 utilisation within games and engine. 2020-09-01 23:00:47 +10:00
common - removed constexpr from FloatToAngle. 2020-09-01 19:48:21 +02:00
core - fixed: The tile manager created its backup arrays before loading .def files. 2020-09-02 00:36:49 +02:00
exhumed - fixed: The tile manager created its backup arrays before loading .def files. 2020-09-02 00:36:49 +02:00
games/duke - fixed: The tile manager created its backup arrays before loading .def files. 2020-09-02 00:36:49 +02:00
glbackend - tinkering with the savepic code. 2020-09-01 19:21:00 +02:00
libsmackerdec - fixed the cheat handler. 2020-07-25 17:25:21 +02:00
platform
sw - SW: Re-position actortime clocking. 2020-09-02 09:28:41 +10:00
thirdparty - Major cleanup of Q16.16 utilisation within games and engine. 2020-09-01 23:00:47 +10:00
__autostart.cpp
CMakeLists.txt - Major cleanup of Q16.16 utilisation within games and engine. 2020-09-01 23:00:47 +10:00
g_pch.h
gitinfo.cpp
zzautozend.cpp