raze/polymer/eduke32
hendricks266 b6b6d1e370 sdlayer: Remove disabling certain mouse features under debug builds. It makes mouse aiming unusable.
If you need to release the mouse for some reason when you can't pull down the console (such as hitting a breakpoint), execute "grabmouse_low(0)" from your debugger. Alt+Tab is your friend.

DONT_BUILD.

git-svn-id: https://svn.eduke32.com/eduke32@5921 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-29 16:59:34 +00:00
..
build sdlayer: Remove disabling certain mouse features under debug builds. It makes mouse aiming unusable. 2016-10-29 16:59:34 +00:00
jit Bump jit/bcsave.lua to the one from LuaJIT 2.0.3. 2014-04-05 11:28:02 +00:00
package Remove trailing whitespace from anything we don't need to rebase from an upstream. 2016-06-05 04:46:28 +00:00
platform Windows: SDL 2.0.5 2016-10-20 06:26:36 +00:00
rsrc Remove trailing whitespace from anything we don't need to rebase from an upstream. 2016-06-05 04:46:28 +00:00
source Amend r5911 to use undefinetile instead of only zeroing out the MIRROR tile's dimensions. 2016-10-25 05:43:56 +00:00
_clang-format The great cleanup continues. This one also adds a new feature, SFLAG_WAKEUPBADGUYS. When awoken (changed to an active actor), any sprite with this flag set will wake up any enemy it has line of sight with. 2016-08-27 01:40:46 +00:00
Android.mk Android build fix. DONT_BUILD. 2016-08-27 01:40:18 +00:00
eduke32.sln VS solution update. DONT_BUILD. 2016-05-13 22:15:34 +00:00
eduke32.vcxproj Massive readability cleanup of game code part 1. DONT_BUILD. 2016-08-27 01:40:35 +00:00
eduke32.vcxproj.filters Massive readability cleanup of game code part 1. DONT_BUILD. 2016-08-27 01:40:35 +00:00
Makefile Separate art tile related functions out from engine.c and into tiles.c 2016-06-21 00:34:25 +00:00
Makefile.common Makefile: Remove -fno-pic from everywhere. This should fix building on Ubuntu 16.10 and any other platform that has PIE enabled. 2016-10-29 16:59:31 +00:00
Makefile.deps Break out screen drawing stuff from game.c into screens.c and command line processing stuff into cmdline.c 2016-02-13 21:05:57 +00:00
Makefile.msvc Separate art tile related functions out from engine.c and into tiles.c 2016-06-21 00:34:25 +00:00