raze/source/games
2021-12-26 23:08:58 +01:00
..
blood - use refactored Collision struct and clipmove in Blood, too. 2021-12-26 23:08:57 +01:00
duke - made Collision derive from a common base class and refactored clipmove to a single engine-side entry point. 2021-12-26 23:08:57 +01:00
exhumed - same procedure for Exhumed. 2021-12-26 23:08:58 +01:00
sw - moved parts of the HitInfo subclasses into the backend. 2021-12-26 23:08:57 +01:00