Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
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helixhorned b1347517ee Classic/Polymost: factor out update of starting sectnum, use updatesectorbreadth().
The latter means that running perpendicular thin sector is handled better
if there are e.g. TROR sectors in the same x/y space.

git-svn-id: https://svn.eduke32.com/eduke32@5024 1a8010ca-5511-0410-912e-c29ae57300e0
2015-02-22 12:43:02 +00:00
polymer Classic/Polymost: factor out update of starting sectnum, use updatesectorbreadth(). 2015-02-22 12:43:02 +00:00
.gitignore Apple: Update Xcode project and build system. DONT_BUILD. 2015-02-14 07:26:10 +00:00