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afff9ce61f
# Conflicts: # platform/Windows/nmapedit.vcxproj # platform/Windows/nmapedit.vcxproj.filters # source/blood/src/blood.cpp # source/blood/src/blood.h # source/blood/src/gui.cpp # source/blood/src/m32def.cpp # source/blood/src/m32def.h # source/blood/src/m32exec.cpp # source/blood/src/mapedit.cpp
1246 lines
39 KiB
C++
1246 lines
39 KiB
C++
//-------------------------------------------------------------------------
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/*
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Copyright (C) 2010-2019 EDuke32 developers and contributors
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Copyright (C) 2019 Nuke.YKT
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This file is part of NBlood.
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NBlood is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License version 2
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as published by the Free Software Foundation.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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//-------------------------------------------------------------------------
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#include "build.h"
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#ifdef POLYMER
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#include "polymer.h"
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#endif
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#include "compat.h"
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#include "common_game.h"
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#include "crc32.h"
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//#include "actor.h"
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#include "globals.h"
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#include "db.h"
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#include "iob.h"
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unsigned short gStatCount[kMaxStatus + 1];
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XSPRITE xsprite[kMaxXSprites];
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XSECTOR xsector[kMaxXSectors];
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XWALL xwall[kMaxXWalls];
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SPRITEHIT gSpriteHit[kMaxXSprites];
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int xvel[kMaxSprites], yvel[kMaxSprites], zvel[kMaxSprites];
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int gVisibility;
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const char *gItemText[] = {
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"Skull Key",
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"Eye Key",
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"Fire Key",
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"Dagger Key",
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"Spider Key",
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"Moon Key",
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"Key 7",
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"Doctor's Bag",
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"Medicine Pouch",
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"Life Essence",
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"Life Seed",
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"Red Potion",
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"Feather Fall",
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"Limited Invisibility",
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"INVULNERABILITY",
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"Boots of Jumping",
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"Raven Flight",
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"Guns Akimbo",
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"Diving Suit",
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"Gas mask",
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"Clone",
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"Crystal Ball",
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"Decoy",
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"Doppleganger",
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"Reflective shots",
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"Beast Vision",
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"ShadowCloak",
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"Rage shroom",
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"Delirium Shroom",
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"Grow shroom",
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"Shrink shroom",
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"Death mask",
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"Wine Goblet",
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"Wine Bottle",
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"Skull Grail",
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"Silver Grail",
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"Tome",
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"Black Chest",
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"Wooden Chest",
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"Asbestos Armor",
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"Basic Armor",
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"Body Armor",
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"Fire Armor",
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"Spirit Armor",
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"Super Armor",
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"Blue Team Base",
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"Red Team Base",
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"Blue Flag",
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"Red Flag",
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"DUMMY",
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"Level map",
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};
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const char *gAmmoText[] = {
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"Spray can",
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"Bundle of TNT*",
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"Bundle of TNT",
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"Case of TNT",
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"Proximity Detonator",
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"Remote Detonator",
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"Trapped Soul",
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"4 shotgun shells",
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"Box of shotgun shells",
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"A few bullets",
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"Voodoo Doll",
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"OBSOLETE",
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"Full drum of bullets",
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"Tesla Charge",
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"OBSOLETE",
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"OBSOLETE",
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"Flares",
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"OBSOLETE",
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"OBSOLETE",
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"Gasoline Can",
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NULL,
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};
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const char *gWeaponText[] = {
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"RANDOM",
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"Sawed-off",
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"Tommy Gun",
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"Flare Pistol",
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"Voodoo Doll",
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"Tesla Cannon",
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"Napalm Launcher",
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"Pitchfork",
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"Spray Can",
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"Dynamite",
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"Life Leech",
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};
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void dbCrypt(char *pPtr, int nLength, int nKey)
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{
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for (int i = 0; i < nLength; i++)
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{
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pPtr[i] = pPtr[i] ^ nKey;
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nKey++;
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}
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}
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void InsertSpriteSect(int nSprite, int nSector)
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{
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dassert(nSprite >= 0 && nSprite < kMaxSprites);
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dassert(nSector >= 0 && nSector < kMaxSectors);
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int nOther = headspritesect[nSector];
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if (nOther >= 0)
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{
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prevspritesect[nSprite] = prevspritesect[nOther];
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nextspritesect[nSprite] = -1;
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nextspritesect[prevspritesect[nOther]] = nSprite;
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prevspritesect[nOther] = nSprite;
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}
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else
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{
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prevspritesect[nSprite] = nSprite;
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nextspritesect[nSprite] = -1;
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headspritesect[nSector] = nSprite;
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}
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sprite[nSprite].sectnum = nSector;
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}
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void RemoveSpriteSect(int nSprite)
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{
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dassert(nSprite >= 0 && nSprite < kMaxSprites);
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int nSector = sprite[nSprite].sectnum;
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dassert(nSector >= 0 && nSector < kMaxSectors);
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int nOther = nextspritesect[nSprite];
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if (nOther < 0)
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{
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nOther = headspritesect[nSector];
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}
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prevspritesect[nOther] = prevspritesect[nSprite];
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if (headspritesect[nSector] != nSprite)
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{
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nextspritesect[prevspritesect[nSprite]] = nextspritesect[nSprite];
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}
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else
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{
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headspritesect[nSector] = nextspritesect[nSprite];
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}
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sprite[nSprite].sectnum = -1;
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}
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void InsertSpriteStat(int nSprite, int nStat)
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{
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dassert(nSprite >= 0 && nSprite < kMaxSprites);
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dassert(nStat >= 0 && nStat <= kMaxStatus);
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int nOther = headspritestat[nStat];
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if (nOther >= 0)
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{
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prevspritestat[nSprite] = prevspritestat[nOther];
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nextspritestat[nSprite] = -1;
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nextspritestat[prevspritestat[nOther]] = nSprite;
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prevspritestat[nOther] = nSprite;
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}
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else
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{
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prevspritestat[nSprite] = nSprite;
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nextspritestat[nSprite] = -1;
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headspritestat[nStat] = nSprite;
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}
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sprite[nSprite].statnum = nStat;
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gStatCount[nStat]++;
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}
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void RemoveSpriteStat(int nSprite)
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{
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dassert(nSprite >= 0 && nSprite < kMaxSprites);
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int nStat = sprite[nSprite].statnum;
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dassert(nStat >= 0 && nStat <= kMaxStatus);
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int nOther = nextspritestat[nSprite];
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if (nOther < 0)
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{
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nOther = headspritestat[nStat];
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}
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prevspritestat[nOther] = prevspritestat[nSprite];
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if (headspritestat[nStat] != nSprite)
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{
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nextspritestat[prevspritestat[nSprite]] = nextspritestat[nSprite];
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}
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else
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{
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headspritestat[nStat] = nextspritestat[nSprite];
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}
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sprite[nSprite].statnum = -1;
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gStatCount[nStat]--;
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}
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void qinitspritelists(void) // Replace
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{
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for (short i = 0; i <= kMaxSectors; i++)
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{
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headspritesect[i] = -1;
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}
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for (short i = 0; i <= kMaxStatus; i++)
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{
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headspritestat[i] = -1;
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}
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for (short i = 0; i < kMaxSprites; i++)
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{
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sprite[i].sectnum = -1;
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sprite[i].index = -1;
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InsertSpriteStat(i, kMaxStatus);
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}
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memset(gStatCount, 0, sizeof(gStatCount));
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}
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int InsertSprite(int nSector, int nStat)
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{
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int nSprite = headspritestat[kMaxStatus];
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dassert(nSprite < kMaxSprites);
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if (nSprite < 0)
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{
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return nSprite;
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}
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RemoveSpriteStat(nSprite);
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spritetype *pSprite = &sprite[nSprite];
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memset(&sprite[nSprite], 0, sizeof(spritetype));
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InsertSpriteStat(nSprite, nStat);
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InsertSpriteSect(nSprite, nSector);
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pSprite->cstat = 128;
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pSprite->clipdist = 32;
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pSprite->xrepeat = pSprite->yrepeat = 64;
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pSprite->owner = -1;
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pSprite->extra = -1;
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pSprite->index = nSprite;
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xvel[nSprite] = yvel[nSprite] = zvel[nSprite] = 0;
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return nSprite;
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}
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int qinsertsprite(short nSector, short nStat) // Replace
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{
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return InsertSprite(nSector, nStat);
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}
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int DeleteSprite(int nSprite)
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{
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if (sprite[nSprite].extra > 0)
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{
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dbDeleteXSprite(sprite[nSprite].extra);
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}
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dassert(sprite[nSprite].statnum >= 0 && sprite[nSprite].statnum < kMaxStatus);
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RemoveSpriteStat(nSprite);
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dassert(sprite[nSprite].sectnum >= 0 && sprite[nSprite].sectnum < kMaxSectors);
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RemoveSpriteSect(nSprite);
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InsertSpriteStat(nSprite, kMaxStatus);
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return nSprite;
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}
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int qdeletesprite(short nSprite) // Replace
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{
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return DeleteSprite(nSprite);
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}
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int ChangeSpriteSect(int nSprite, int nSector)
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{
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dassert(nSprite >= 0 && nSprite < kMaxSprites);
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dassert(nSector >= 0 && nSector < kMaxSectors);
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dassert(sprite[nSprite].sectnum >= 0 && sprite[nSprite].sectnum < kMaxSectors);
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RemoveSpriteSect(nSprite);
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InsertSpriteSect(nSprite, nSector);
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return 0;
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}
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int qchangespritesect(short nSprite, short nSector)
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{
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return ChangeSpriteSect(nSprite, nSector);
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}
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int ChangeSpriteStat(int nSprite, int nStatus)
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{
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dassert(nSprite >= 0 && nSprite < kMaxSprites);
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dassert(nStatus >= 0 && nStatus < kMaxStatus);
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dassert(sprite[nSprite].statnum >= 0 && sprite[nSprite].statnum < kMaxStatus);
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dassert(sprite[nSprite].sectnum >= 0 && sprite[nSprite].sectnum < kMaxSectors);
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RemoveSpriteStat(nSprite);
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InsertSpriteStat(nSprite, nStatus);
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return 0;
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}
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int qchangespritestat(short nSprite, short nStatus)
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{
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return ChangeSpriteStat(nSprite, nStatus);
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}
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unsigned short nextXSprite[kMaxXSprites];
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unsigned short nextXWall[kMaxXWalls];
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unsigned short nextXSector[kMaxXSectors];
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void InitFreeList(unsigned short *pList, int nCount)
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{
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for (int i = 1; i < nCount; i++)
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{
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pList[i] = i-1;
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}
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pList[0] = nCount - 1;
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}
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void InsertFree(unsigned short *pList, int nIndex)
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{
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pList[nIndex] = pList[0];
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pList[0] = nIndex;
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}
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unsigned short dbInsertXSprite(int nSprite)
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{
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int nXSprite = nextXSprite[0];
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nextXSprite[0] = nextXSprite[nXSprite];
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if (nXSprite == 0)
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{
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ThrowError("Out of free XSprites");
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}
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memset(&xsprite[nXSprite], 0, sizeof(XSPRITE));
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if (!bVanilla)
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memset(&gSpriteHit[nXSprite], 0, sizeof(SPRITEHIT));
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xsprite[nXSprite].reference = nSprite;
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sprite[nSprite].extra = nXSprite;
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return nXSprite;
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}
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void dbDeleteXSprite(int nXSprite)
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{
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dassert(xsprite[nXSprite].reference >= 0);
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dassert(sprite[xsprite[nXSprite].reference].extra == nXSprite);
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InsertFree(nextXSprite, nXSprite);
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sprite[xsprite[nXSprite].reference].extra = -1;
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xsprite[nXSprite].reference = -1;
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}
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unsigned short dbInsertXWall(int nWall)
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{
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int nXWall = nextXWall[0];
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nextXWall[0] = nextXWall[nXWall];
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if (nXWall == 0)
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{
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ThrowError("Out of free XWalls");
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}
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memset(&xwall[nXWall], 0, sizeof(XWALL));
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xwall[nXWall].reference = nWall;
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wall[nWall].extra = nXWall;
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return nXWall;
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}
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void dbDeleteXWall(int nXWall)
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{
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dassert(xwall[nXWall].reference >= 0);
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InsertFree(nextXWall, nXWall);
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wall[xwall[nXWall].reference].extra = -1;
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xwall[nXWall].reference = -1;
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}
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unsigned short dbInsertXSector(int nSector)
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{
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int nXSector = nextXSector[0];
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nextXSector[0] = nextXSector[nXSector];
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if (nXSector == 0)
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{
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ThrowError("Out of free XSectors");
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}
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memset(&xsector[nXSector], 0, sizeof(XSECTOR));
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xsector[nXSector].reference = nSector;
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sector[nSector].extra = nXSector;
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return nXSector;
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}
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void dbDeleteXSector(int nXSector)
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{
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dassert(xsector[nXSector].reference >= 0);
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InsertFree(nextXSector, nXSector);
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sector[xsector[nXSector].reference].extra = -1;
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xsector[nXSector].reference = -1;
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}
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void dbXSpriteClean(void)
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{
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for (int i = 0; i < kMaxSprites; i++)
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{
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int nXSprite = sprite[i].extra;
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if (nXSprite == 0)
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{
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sprite[i].extra = -1;
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}
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if (sprite[i].statnum < kMaxStatus && nXSprite > 0)
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{
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dassert(nXSprite < kMaxXSprites);
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if (xsprite[nXSprite].reference != i)
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{
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int nXSprite2 = dbInsertXSprite(i);
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memcpy(&xsprite[nXSprite2], &xsprite[nXSprite], sizeof(XSPRITE));
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xsprite[nXSprite2].reference = i;
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}
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}
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}
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for (int i = 1; i < kMaxXSprites; i++)
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{
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int nSprite = xsprite[i].reference;
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|
if (nSprite >= 0)
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{
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dassert(nSprite < kMaxSprites);
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if (sprite[nSprite].statnum >= kMaxStatus || sprite[nSprite].extra != i)
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{
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InsertFree(nextXSprite, i);
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xsprite[i].reference = -1;
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}
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}
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|
}
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}
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void dbXWallClean(void)
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{
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for (int i = 0; i < numwalls; i++)
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|
{
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int nXWall = wall[i].extra;
|
|
if (nXWall == 0)
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|
{
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|
wall[i].extra = -1;
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|
}
|
|
if (nXWall > 0)
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|
{
|
|
dassert(nXWall < kMaxXWalls);
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|
if (xwall[nXWall].reference == -1)
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|
{
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|
wall[i].extra = -1;
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|
}
|
|
else
|
|
{
|
|
xwall[nXWall].reference = i;
|
|
}
|
|
}
|
|
}
|
|
for (int i = 0; i < numwalls; i++)
|
|
{
|
|
int nXWall = wall[i].extra;
|
|
if (nXWall > 0)
|
|
{
|
|
dassert(nXWall < kMaxXWalls);
|
|
if (xwall[nXWall].reference != i)
|
|
{
|
|
int nXWall2 = dbInsertXWall(i);
|
|
memcpy(&xwall[nXWall2], &xwall[nXWall], sizeof(XWALL));
|
|
xwall[nXWall2].reference = i;
|
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}
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|
}
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|
}
|
|
for (int i = 1; i < kMaxXWalls; i++)
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|
{
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|
int nWall = xwall[i].reference;
|
|
if (nWall >= 0)
|
|
{
|
|
dassert(nWall < kMaxWalls);
|
|
if (nWall >= numwalls || wall[nWall].extra != i)
|
|
{
|
|
InsertFree(nextXWall, i);
|
|
xwall[i].reference = -1;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void dbXSectorClean(void)
|
|
{
|
|
for (int i = 0; i < numsectors; i++)
|
|
{
|
|
int nXSector = sector[i].extra;
|
|
if (nXSector == 0)
|
|
{
|
|
sector[i].extra = -1;
|
|
}
|
|
if (nXSector > 0)
|
|
{
|
|
dassert(nXSector < kMaxXSectors);
|
|
if (xsector[nXSector].reference == -1)
|
|
{
|
|
sector[i].extra = -1;
|
|
}
|
|
else
|
|
{
|
|
xsector[nXSector].reference = i;
|
|
}
|
|
}
|
|
}
|
|
for (int i = 0; i < numsectors; i++)
|
|
{
|
|
int nXSector = sector[i].extra;
|
|
if (nXSector > 0)
|
|
{
|
|
dassert(nXSector < kMaxXSectors);
|
|
if (xsector[nXSector].reference != i)
|
|
{
|
|
int nXSector2 = dbInsertXSector(i);
|
|
memcpy(&xsector[nXSector2], &xsector[nXSector], sizeof(XSECTOR));
|
|
xsector[nXSector2].reference = i;
|
|
}
|
|
}
|
|
}
|
|
for (int i = 1; i < kMaxXSectors; i++)
|
|
{
|
|
int nSector = xsector[i].reference;
|
|
if (nSector >= 0)
|
|
{
|
|
dassert(nSector < kMaxSectors);
|
|
if (nSector >= numsectors || sector[nSector].extra != i)
|
|
{
|
|
InsertFree(nextXSector, i);
|
|
xsector[i].reference = -1;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void dbInit(void)
|
|
{
|
|
InitFreeList(nextXSprite, kMaxXSprites);
|
|
for (int i = 1; i < kMaxXSprites; i++)
|
|
{
|
|
xsprite[i].reference = -1;
|
|
}
|
|
InitFreeList(nextXWall, kMaxXWalls);
|
|
for (int i = 1; i < kMaxXWalls; i++)
|
|
{
|
|
xwall[i].reference = -1;
|
|
}
|
|
InitFreeList(nextXSector, kMaxXSectors);
|
|
for (int i = 1; i < kMaxXSectors; i++)
|
|
{
|
|
xsector[i].reference = -1;
|
|
}
|
|
initspritelists();
|
|
for (int i = 0; i < kMaxSprites; i++)
|
|
{
|
|
sprite[i].cstat = 128;
|
|
}
|
|
}
|
|
|
|
void PropagateMarkerReferences(void)
|
|
{
|
|
int nSprite, nNextSprite;
|
|
for (nSprite = headspritestat[10]; nSprite != -1; nSprite = nNextSprite)
|
|
{
|
|
nNextSprite = nextspritestat[nSprite];
|
|
switch (sprite[nSprite].type)
|
|
{
|
|
case 8:
|
|
{
|
|
int nOwner = sprite[nSprite].owner;
|
|
if (nOwner >= 0 && nOwner < numsectors)
|
|
{
|
|
int nXSector = sector[nOwner].extra;
|
|
if (nXSector > 0 && nXSector < kMaxXSectors)
|
|
{
|
|
xsector[nXSector].at2c_0 = nSprite;
|
|
continue;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case 3:
|
|
{
|
|
int nOwner = sprite[nSprite].owner;
|
|
if (nOwner >= 0 && nOwner < numsectors)
|
|
{
|
|
int nXSector = sector[nOwner].extra;
|
|
if (nXSector > 0 && nXSector < kMaxXSectors)
|
|
{
|
|
xsector[nXSector].at2c_0 = nSprite;
|
|
continue;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case 4:
|
|
{
|
|
int nOwner = sprite[nSprite].owner;
|
|
if (nOwner >= 0 && nOwner < numsectors)
|
|
{
|
|
int nXSector = sector[nOwner].extra;
|
|
if (nXSector > 0 && nXSector < kMaxXSectors)
|
|
{
|
|
xsector[nXSector].at2e_0 = nSprite;
|
|
continue;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case 5:
|
|
{
|
|
int nOwner = sprite[nSprite].owner;
|
|
if (nOwner >= 0 && nOwner < numsectors)
|
|
{
|
|
int nXSector = sector[nOwner].extra;
|
|
if (nXSector > 0 && nXSector < kMaxXSectors)
|
|
{
|
|
xsector[nXSector].at2c_0 = nSprite;
|
|
continue;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
DeleteSprite(nSprite);
|
|
}
|
|
}
|
|
|
|
bool byte_1A76C6, byte_1A76C7, byte_1A76C8;
|
|
|
|
MAPHEADER2 byte_19AE44;
|
|
|
|
unsigned int dbReadMapCRC(const char *pPath)
|
|
{
|
|
byte_1A76C7 = 0;
|
|
byte_1A76C8 = 0;
|
|
DICTNODE *pNode = gSysRes.Lookup(pPath, "MAP");
|
|
if (!pNode)
|
|
{
|
|
ThrowError("Error opening map file %s", pPath);
|
|
}
|
|
char *pData = (char*)gSysRes.Lock(pNode);
|
|
int nSize = pNode->size;
|
|
MAPSIGNATURE header;
|
|
IOBuffer(nSize, pData).Read(&header, 6);
|
|
#if B_BIG_ENDIAN == 1
|
|
header.version = B_LITTLE16(header.version);
|
|
#endif
|
|
if (memcmp(header.signature, "BLM\x1a", 4))
|
|
{
|
|
ThrowError("Map file corrupted");
|
|
}
|
|
if ((header.version & 0xff00) == 0x600)
|
|
{
|
|
}
|
|
else if ((header.version & 0xff00) == 0x700)
|
|
{
|
|
byte_1A76C8 = 1;
|
|
}
|
|
else
|
|
{
|
|
ThrowError("Map file is wrong version");
|
|
}
|
|
unsigned int nCRC = *(unsigned int*)(pData+nSize-4);
|
|
gSysRes.Unlock(pNode);
|
|
return nCRC;
|
|
}
|
|
|
|
int gMapRev, gSongId, gSkyCount;
|
|
//char byte_19AE44[128];
|
|
|
|
void dbLoadMap(const char *pPath, int *pX, int *pY, int *pZ, short *pAngle, short *pSector, unsigned int *pCRC)
|
|
{
|
|
int16_t tpskyoff[256];
|
|
memset(show2dsector, 0, sizeof(show2dsector));
|
|
memset(show2dwall, 0, sizeof(show2dwall));
|
|
memset(show2dsprite, 0, sizeof(show2dsprite));
|
|
#ifdef USE_OPENGL
|
|
Polymost_prepare_loadboard();
|
|
#endif
|
|
{
|
|
char name2[BMAX_PATH];
|
|
Bstrncpy(name2, pPath, BMAX_PATH);
|
|
Bstrupr(name2);
|
|
DICTNODE* pNode = *gSysRes.Probe(name2, "MAP");
|
|
if (pNode && pNode->flags & DICT_EXTERNAL)
|
|
{
|
|
gSysRes.RemoveNode(pNode);
|
|
}
|
|
}
|
|
DICTNODE *pNode = gSysRes.Lookup(pPath, "MAP");
|
|
if (!pNode)
|
|
{
|
|
ThrowError("Error opening map file %s", pPath);
|
|
}
|
|
char *pData = (char*)gSysRes.Lock(pNode);
|
|
int nSize = pNode->size;
|
|
MAPSIGNATURE header;
|
|
IOBuffer IOBuffer1 = IOBuffer(nSize, pData);
|
|
IOBuffer1.Read(&header, 6);
|
|
#if B_BIG_ENDIAN == 1
|
|
header.version = B_LITTLE16(header.version);
|
|
#endif
|
|
if (memcmp(header.signature, "BLM\x1a", 4))
|
|
{
|
|
ThrowError("Map file corrupted");
|
|
}
|
|
byte_1A76C8 = 0;
|
|
if ((header.version & 0xff00) == 0x600)
|
|
{
|
|
}
|
|
else if ((header.version & 0xff00) == 0x700)
|
|
{
|
|
byte_1A76C8 = 1;
|
|
}
|
|
else
|
|
{
|
|
ThrowError("Map file is wrong version");
|
|
}
|
|
MAPHEADER mapHeader;
|
|
IOBuffer1.Read(&mapHeader,37/* sizeof(mapHeader)*/);
|
|
if (mapHeader.at16 != 0 && mapHeader.at16 != 0x7474614d && mapHeader.at16 != 0x4d617474)
|
|
{
|
|
dbCrypt((char*)&mapHeader, sizeof(mapHeader), 0x7474614d);
|
|
byte_1A76C7 = 1;
|
|
}
|
|
#if B_BIG_ENDIAN == 1
|
|
mapHeader.at0 = B_LITTLE32(mapHeader.at0);
|
|
mapHeader.at4 = B_LITTLE32(mapHeader.at4);
|
|
mapHeader.at8 = B_LITTLE32(mapHeader.at8);
|
|
mapHeader.atc = B_LITTLE16(mapHeader.atc);
|
|
mapHeader.ate = B_LITTLE16(mapHeader.ate);
|
|
mapHeader.at10 = B_LITTLE16(mapHeader.at10);
|
|
mapHeader.at12 = B_LITTLE32(mapHeader.at12);
|
|
mapHeader.at16 = B_LITTLE32(mapHeader.at16);
|
|
mapHeader.at1b = B_LITTLE32(mapHeader.at1b);
|
|
mapHeader.at1f = B_LITTLE16(mapHeader.at1f);
|
|
mapHeader.at21 = B_LITTLE16(mapHeader.at21);
|
|
mapHeader.at23 = B_LITTLE16(mapHeader.at23);
|
|
#endif
|
|
|
|
psky_t *pSky = tileSetupSky(0);
|
|
pSky->horizfrac = 65536;
|
|
|
|
*pX = mapHeader.at0;
|
|
*pY = mapHeader.at4;
|
|
*pZ = mapHeader.at8;
|
|
*pAngle = mapHeader.atc;
|
|
*pSector = mapHeader.ate;
|
|
pSky->lognumtiles = mapHeader.at10;
|
|
gVisibility = g_visibility = mapHeader.at12;
|
|
gSongId = mapHeader.at16;
|
|
if (byte_1A76C8)
|
|
{
|
|
if (mapHeader.at16 == 0x7474614d || mapHeader.at16 == 0x4d617474)
|
|
{
|
|
byte_1A76C6 = 1;
|
|
}
|
|
else if (!mapHeader.at16)
|
|
{
|
|
byte_1A76C6 = 0;
|
|
}
|
|
else
|
|
{
|
|
ThrowError("Corrupted Map file");
|
|
}
|
|
}
|
|
else if (mapHeader.at16)
|
|
{
|
|
ThrowError("Corrupted Map file");
|
|
}
|
|
parallaxtype = mapHeader.at1a;
|
|
gMapRev = mapHeader.at1b;
|
|
numsectors = mapHeader.at1f;
|
|
numwalls = mapHeader.at21;
|
|
dbInit();
|
|
if (byte_1A76C8)
|
|
{
|
|
IOBuffer1.Read(&byte_19AE44, 128);
|
|
dbCrypt((char*)&byte_19AE44, 128, numwalls);
|
|
#if B_BIG_ENDIAN == 1
|
|
byte_19AE44.at40 = B_LITTLE32(byte_19AE44.at40);
|
|
byte_19AE44.at44 = B_LITTLE32(byte_19AE44.at44);
|
|
byte_19AE44.at48 = B_LITTLE32(byte_19AE44.at48);
|
|
#endif
|
|
}
|
|
else
|
|
{
|
|
memset(&byte_19AE44, 0, 128);
|
|
}
|
|
gSkyCount = 1<<pSky->lognumtiles;
|
|
IOBuffer1.Read(tpskyoff, gSkyCount*sizeof(tpskyoff[0]));
|
|
if (byte_1A76C8)
|
|
{
|
|
dbCrypt((char*)tpskyoff, gSkyCount*sizeof(tpskyoff[0]), gSkyCount*2);
|
|
}
|
|
for (int i = 0; i < ClipHigh(gSkyCount, MAXPSKYTILES); i++)
|
|
{
|
|
pSky->tileofs[i] = B_LITTLE16(tpskyoff[i]);
|
|
}
|
|
for (int i = 0; i < numsectors; i++)
|
|
{
|
|
sectortype *pSector = §or[i];
|
|
IOBuffer1.Read(pSector, sizeof(sectortype));
|
|
if (byte_1A76C8)
|
|
{
|
|
dbCrypt((char*)pSector, sizeof(sectortype), gMapRev*sizeof(sectortype));
|
|
}
|
|
#if B_BIG_ENDIAN == 1
|
|
pSector->wallptr = B_LITTLE16(pSector->wallptr);
|
|
pSector->wallnum = B_LITTLE16(pSector->wallnum);
|
|
pSector->ceilingz = B_LITTLE32(pSector->ceilingz);
|
|
pSector->floorz = B_LITTLE32(pSector->floorz);
|
|
pSector->ceilingstat = B_LITTLE16(pSector->ceilingstat);
|
|
pSector->floorstat = B_LITTLE16(pSector->floorstat);
|
|
pSector->ceilingpicnum = B_LITTLE16(pSector->ceilingpicnum);
|
|
pSector->ceilingheinum = B_LITTLE16(pSector->ceilingheinum);
|
|
pSector->floorpicnum = B_LITTLE16(pSector->floorpicnum);
|
|
pSector->floorheinum = B_LITTLE16(pSector->floorheinum);
|
|
pSector->lotag = B_LITTLE16(pSector->lotag);
|
|
pSector->hitag = B_LITTLE16(pSector->hitag);
|
|
pSector->extra = B_LITTLE16(pSector->extra);
|
|
#endif
|
|
qsector_filler[i] = pSector->fogpal;
|
|
pSector->fogpal = 0;
|
|
if (sector[i].extra > 0)
|
|
{
|
|
const int nXSectorSize = 60;
|
|
char pBuffer[nXSectorSize];
|
|
int nXSector = dbInsertXSector(i);
|
|
XSECTOR *pXSector = &xsector[nXSector];
|
|
memset(pXSector, 0, sizeof(XSECTOR));
|
|
int nCount;
|
|
if (!byte_1A76C8)
|
|
{
|
|
nCount = nXSectorSize;
|
|
}
|
|
else
|
|
{
|
|
nCount = byte_19AE44.at48;
|
|
}
|
|
dassert(nCount <= nXSectorSize);
|
|
IOBuffer1.Read(pBuffer, nCount);
|
|
BitReader bitReader(pBuffer, nCount);
|
|
pXSector->reference = bitReader.readSigned(14);
|
|
pXSector->state = bitReader.readUnsigned(1);
|
|
pXSector->busy = bitReader.readUnsigned(17);
|
|
pXSector->data = bitReader.readUnsigned(16);
|
|
pXSector->txID = bitReader.readUnsigned(10);
|
|
pXSector->at7_2 = bitReader.readUnsigned(3);
|
|
pXSector->at7_5 = bitReader.readUnsigned(3);
|
|
pXSector->rxID = bitReader.readUnsigned(10);
|
|
pXSector->command = bitReader.readUnsigned(8);
|
|
pXSector->triggerOn = bitReader.readUnsigned(1);
|
|
pXSector->triggerOff = bitReader.readUnsigned(1);
|
|
pXSector->busyTimeA = bitReader.readUnsigned(12);
|
|
pXSector->waitTimeA = bitReader.readUnsigned(12);
|
|
pXSector->atd_4 = bitReader.readUnsigned(1);
|
|
pXSector->interruptable = bitReader.readUnsigned(1);
|
|
pXSector->amplitude = bitReader.readSigned(8);
|
|
pXSector->freq = bitReader.readUnsigned(8);
|
|
pXSector->atf_6 = bitReader.readUnsigned(1);
|
|
pXSector->atf_7 = bitReader.readUnsigned(1);
|
|
pXSector->phase = bitReader.readUnsigned(8);
|
|
pXSector->wave = bitReader.readUnsigned(4);
|
|
pXSector->shadeAlways = bitReader.readUnsigned(1);
|
|
pXSector->shadeFloor = bitReader.readUnsigned(1);
|
|
pXSector->shadeCeiling = bitReader.readUnsigned(1);
|
|
pXSector->shadeWalls = bitReader.readUnsigned(1);
|
|
pXSector->shade = bitReader.readSigned(8);
|
|
pXSector->panAlways = bitReader.readUnsigned(1);
|
|
pXSector->panFloor = bitReader.readUnsigned(1);
|
|
pXSector->panCeiling = bitReader.readUnsigned(1);
|
|
pXSector->Drag = bitReader.readUnsigned(1);
|
|
pXSector->Underwater = bitReader.readUnsigned(1);
|
|
pXSector->Depth = bitReader.readUnsigned(3);
|
|
pXSector->panVel = bitReader.readUnsigned(8);
|
|
pXSector->panAngle = bitReader.readUnsigned(11);
|
|
pXSector->at16_3 = bitReader.readUnsigned(1);
|
|
pXSector->decoupled = bitReader.readUnsigned(1);
|
|
pXSector->triggerOnce = bitReader.readUnsigned(1);
|
|
pXSector->at16_6 = bitReader.readUnsigned(1);
|
|
pXSector->Key = bitReader.readUnsigned(3);
|
|
pXSector->Push = bitReader.readUnsigned(1);
|
|
pXSector->Vector = bitReader.readUnsigned(1);
|
|
pXSector->Reserved = bitReader.readUnsigned(1);
|
|
pXSector->Enter = bitReader.readUnsigned(1);
|
|
pXSector->Exit = bitReader.readUnsigned(1);
|
|
pXSector->Wallpush = bitReader.readUnsigned(1);
|
|
pXSector->color = bitReader.readUnsigned(1);
|
|
pXSector->at18_1 = bitReader.readUnsigned(1);
|
|
pXSector->busyTimeB = bitReader.readUnsigned(12);
|
|
pXSector->waitTimeB = bitReader.readUnsigned(12);
|
|
pXSector->at1b_2 = bitReader.readUnsigned(1);
|
|
pXSector->at1b_3 = bitReader.readUnsigned(1);
|
|
pXSector->ceilpal = bitReader.readUnsigned(4);
|
|
pXSector->at1c_0 = bitReader.readSigned(32);
|
|
pXSector->at20_0 = bitReader.readSigned(32);
|
|
pXSector->at24_0 = bitReader.readSigned(32);
|
|
pXSector->at28_0 = bitReader.readSigned(32);
|
|
pXSector->at2c_0 = bitReader.readUnsigned(16);
|
|
pXSector->at2e_0 = bitReader.readUnsigned(16);
|
|
pXSector->Crush = bitReader.readUnsigned(1);
|
|
pXSector->at30_1 = bitReader.readUnsigned(8);
|
|
pXSector->at31_1 = bitReader.readUnsigned(8);
|
|
pXSector->at32_1 = bitReader.readUnsigned(8);
|
|
pXSector->damageType = bitReader.readUnsigned(3);
|
|
pXSector->floorpal = bitReader.readUnsigned(4);
|
|
pXSector->at34_0 = bitReader.readUnsigned(8);
|
|
pXSector->locked = bitReader.readUnsigned(1);
|
|
pXSector->windVel = bitReader.readUnsigned(10);
|
|
pXSector->windAng = bitReader.readUnsigned(11);
|
|
pXSector->windAlways = bitReader.readUnsigned(1);
|
|
pXSector->at37_7 = bitReader.readUnsigned(1);
|
|
pXSector->bobTheta = bitReader.readUnsigned(11);
|
|
pXSector->bobZRange = bitReader.readUnsigned(5);
|
|
pXSector->bobSpeed = bitReader.readSigned(12);
|
|
pXSector->bobAlways = bitReader.readUnsigned(1);
|
|
pXSector->bobFloor = bitReader.readUnsigned(1);
|
|
pXSector->bobCeiling = bitReader.readUnsigned(1);
|
|
pXSector->bobRotate = bitReader.readUnsigned(1);
|
|
xsector[sector[i].extra].reference = i;
|
|
xsector[sector[i].extra].busy = xsector[sector[i].extra].state<<16;
|
|
}
|
|
}
|
|
for (int i = 0; i < numwalls; i++)
|
|
{
|
|
walltype *pWall = &wall[i];
|
|
IOBuffer1.Read(pWall, sizeof(walltype));
|
|
if (byte_1A76C8)
|
|
{
|
|
dbCrypt((char*)pWall, sizeof(walltype), (gMapRev*sizeof(sectortype)) | 0x7474614d);
|
|
}
|
|
#if B_BIG_ENDIAN == 1
|
|
pWall->x = B_LITTLE32(pWall->x);
|
|
pWall->y = B_LITTLE32(pWall->y);
|
|
pWall->point2 = B_LITTLE16(pWall->point2);
|
|
pWall->nextwall = B_LITTLE16(pWall->nextwall);
|
|
pWall->nextsector = B_LITTLE16(pWall->nextsector);
|
|
pWall->cstat = B_LITTLE16(pWall->cstat);
|
|
pWall->picnum = B_LITTLE16(pWall->picnum);
|
|
pWall->overpicnum = B_LITTLE16(pWall->overpicnum);
|
|
pWall->lotag = B_LITTLE16(pWall->lotag);
|
|
pWall->hitag = B_LITTLE16(pWall->hitag);
|
|
pWall->extra = B_LITTLE16(pWall->extra);
|
|
#endif
|
|
if (wall[i].extra > 0)
|
|
{
|
|
const int nXWallSize = 24;
|
|
char pBuffer[nXWallSize];
|
|
int nXWall = dbInsertXWall(i);
|
|
XWALL *pXWall = &xwall[nXWall];
|
|
memset(pXWall, 0, sizeof(XWALL));
|
|
int nCount;
|
|
if (!byte_1A76C8)
|
|
{
|
|
nCount = nXWallSize;
|
|
}
|
|
else
|
|
{
|
|
nCount = byte_19AE44.at44;
|
|
}
|
|
dassert(nCount <= nXWallSize);
|
|
IOBuffer1.Read(pBuffer, nCount);
|
|
BitReader bitReader(pBuffer, nCount);
|
|
pXWall->reference = bitReader.readSigned(14);
|
|
pXWall->state = bitReader.readUnsigned(1);
|
|
pXWall->busy = bitReader.readUnsigned(17);
|
|
pXWall->data = bitReader.readSigned(16);
|
|
pXWall->txID = bitReader.readUnsigned(10);
|
|
pXWall->at7_2 = bitReader.readUnsigned(6);
|
|
pXWall->rxID = bitReader.readUnsigned(10);
|
|
pXWall->command = bitReader.readUnsigned(8);
|
|
pXWall->triggerOn = bitReader.readUnsigned(1);
|
|
pXWall->triggerOff = bitReader.readUnsigned(1);
|
|
pXWall->busyTime = bitReader.readUnsigned(12);
|
|
pXWall->waitTime = bitReader.readUnsigned(12);
|
|
pXWall->restState = bitReader.readUnsigned(1);
|
|
pXWall->interruptable = bitReader.readUnsigned(1);
|
|
pXWall->panAlways = bitReader.readUnsigned(1);
|
|
pXWall->panXVel = bitReader.readSigned(8);
|
|
pXWall->panYVel = bitReader.readSigned(8);
|
|
pXWall->decoupled = bitReader.readUnsigned(1);
|
|
pXWall->triggerOnce = bitReader.readUnsigned(1);
|
|
pXWall->isTriggered = bitReader.readUnsigned(1);
|
|
pXWall->key = bitReader.readUnsigned(3);
|
|
pXWall->triggerPush = bitReader.readUnsigned(1);
|
|
pXWall->triggerVector = bitReader.readUnsigned(1);
|
|
pXWall->triggerReserved = bitReader.readUnsigned(1);
|
|
pXWall->at11_0 = bitReader.readUnsigned(2);
|
|
pXWall->xpanFrac = bitReader.readUnsigned(8);
|
|
pXWall->ypanFrac = bitReader.readUnsigned(8);
|
|
pXWall->locked = bitReader.readUnsigned(1);
|
|
pXWall->dudeLockout = bitReader.readUnsigned(1);
|
|
pXWall->at13_4 = bitReader.readUnsigned(4);
|
|
pXWall->at14_0 = bitReader.readUnsigned(32);
|
|
xwall[wall[i].extra].reference = i;
|
|
xwall[wall[i].extra].busy = xwall[wall[i].extra].state << 16;
|
|
}
|
|
}
|
|
initspritelists();
|
|
for (int i = 0; i < mapHeader.at23; i++)
|
|
{
|
|
RemoveSpriteStat(i);
|
|
spritetype *pSprite = &sprite[i];
|
|
IOBuffer1.Read(pSprite, sizeof(spritetype));
|
|
if (byte_1A76C8)
|
|
{
|
|
dbCrypt((char*)pSprite, sizeof(spritetype), (gMapRev*sizeof(spritetype)) | 0x7474614d);
|
|
}
|
|
#if B_BIG_ENDIAN == 1
|
|
pSprite->x = B_LITTLE32(pSprite->x);
|
|
pSprite->y = B_LITTLE32(pSprite->y);
|
|
pSprite->z = B_LITTLE32(pSprite->z);
|
|
pSprite->cstat = B_LITTLE16(pSprite->cstat);
|
|
pSprite->picnum = B_LITTLE16(pSprite->picnum);
|
|
pSprite->sectnum = B_LITTLE16(pSprite->sectnum);
|
|
pSprite->statnum = B_LITTLE16(pSprite->statnum);
|
|
pSprite->ang = B_LITTLE16(pSprite->ang);
|
|
pSprite->owner = B_LITTLE16(pSprite->owner);
|
|
pSprite->xvel = B_LITTLE16(pSprite->xvel);
|
|
pSprite->yvel = B_LITTLE16(pSprite->yvel);
|
|
pSprite->zvel = B_LITTLE16(pSprite->zvel);
|
|
pSprite->lotag = B_LITTLE16(pSprite->lotag);
|
|
pSprite->hitag = B_LITTLE16(pSprite->hitag);
|
|
pSprite->extra = B_LITTLE16(pSprite->extra);
|
|
#endif
|
|
// NoOne's extension bit
|
|
if (pSprite->hitag&1)
|
|
{
|
|
pSprite->hitag &= ~1;
|
|
pSprite->hitag |= kHitagExtBit;
|
|
}
|
|
InsertSpriteSect(i, sprite[i].sectnum);
|
|
InsertSpriteStat(i, sprite[i].statnum);
|
|
sprite[i].index = i;
|
|
qsprite_filler[i] = pSprite->blend;
|
|
pSprite->blend = 0;
|
|
if (sprite[i].extra > 0)
|
|
{
|
|
const int nXSpriteSize = 56;
|
|
char pBuffer[nXSpriteSize];
|
|
int nXSprite = dbInsertXSprite(i);
|
|
XSPRITE *pXSprite = &xsprite[nXSprite];
|
|
memset(pXSprite, 0, sizeof(XSPRITE));
|
|
int nCount;
|
|
if (!byte_1A76C8)
|
|
{
|
|
nCount = nXSpriteSize;
|
|
}
|
|
else
|
|
{
|
|
nCount = byte_19AE44.at40;
|
|
}
|
|
dassert(nCount <= nXSpriteSize);
|
|
IOBuffer1.Read(pBuffer, nCount);
|
|
BitReader bitReader(pBuffer, nCount);
|
|
pXSprite->reference = bitReader.readSigned(14);
|
|
pXSprite->state = bitReader.readUnsigned(1);
|
|
pXSprite->busy = bitReader.readUnsigned(17);
|
|
pXSprite->txID = bitReader.readUnsigned(10);
|
|
pXSprite->rxID = bitReader.readUnsigned(10);
|
|
pXSprite->command = bitReader.readUnsigned(8);
|
|
pXSprite->triggerOn = bitReader.readUnsigned(1);
|
|
pXSprite->triggerOff = bitReader.readUnsigned(1);
|
|
pXSprite->wave = bitReader.readUnsigned(2);
|
|
pXSprite->busyTime = bitReader.readUnsigned(12);
|
|
pXSprite->waitTime = bitReader.readUnsigned(12);
|
|
pXSprite->restState = bitReader.readUnsigned(1);
|
|
pXSprite->Interrutable = bitReader.readUnsigned(1);
|
|
pXSprite->atb_2 = bitReader.readUnsigned(2);
|
|
pXSprite->respawnPending = bitReader.readUnsigned(2);
|
|
pXSprite->atb_6 = bitReader.readUnsigned(1);
|
|
pXSprite->lT = bitReader.readUnsigned(1);
|
|
pXSprite->dropMsg = bitReader.readUnsigned(8);
|
|
pXSprite->Decoupled = bitReader.readUnsigned(1);
|
|
pXSprite->triggerOnce = bitReader.readUnsigned(1);
|
|
pXSprite->isTriggered = bitReader.readUnsigned(1);
|
|
pXSprite->key = bitReader.readUnsigned(3);
|
|
pXSprite->Push = bitReader.readUnsigned(1);
|
|
pXSprite->Vector = bitReader.readUnsigned(1);
|
|
pXSprite->Impact = bitReader.readUnsigned(1);
|
|
pXSprite->Pickup = bitReader.readUnsigned(1);
|
|
pXSprite->Touch = bitReader.readUnsigned(1);
|
|
pXSprite->Sight = bitReader.readUnsigned(1);
|
|
pXSprite->Proximity = bitReader.readUnsigned(1);
|
|
pXSprite->ate_5 = bitReader.readUnsigned(2);
|
|
pXSprite->lSkill = bitReader.readUnsigned(5);
|
|
pXSprite->lS = bitReader.readUnsigned(1);
|
|
pXSprite->lB = bitReader.readUnsigned(1);
|
|
pXSprite->lC = bitReader.readUnsigned(1);
|
|
pXSprite->DudeLockout = bitReader.readUnsigned(1);
|
|
pXSprite->data1 = bitReader.readSigned(16);
|
|
pXSprite->data2 = bitReader.readSigned(16);
|
|
pXSprite->data3 = bitReader.readSigned(16);
|
|
pXSprite->goalAng = bitReader.readUnsigned(11);
|
|
pXSprite->dodgeDir = bitReader.readSigned(2);
|
|
pXSprite->locked = bitReader.readUnsigned(1);
|
|
pXSprite->medium = bitReader.readUnsigned(2);
|
|
pXSprite->respawn = bitReader.readUnsigned(2);
|
|
pXSprite->data4 = bitReader.readUnsigned(16);
|
|
pXSprite->at1a_2 = bitReader.readUnsigned(6);
|
|
pXSprite->lockMsg = bitReader.readUnsigned(8);
|
|
pXSprite->health = bitReader.readUnsigned(12);
|
|
pXSprite->dudeDeaf = bitReader.readUnsigned(1);
|
|
pXSprite->dudeAmbush = bitReader.readUnsigned(1);
|
|
pXSprite->dudeGuard = bitReader.readUnsigned(1);
|
|
pXSprite->dudeFlag4 = bitReader.readUnsigned(1);
|
|
pXSprite->target = bitReader.readSigned(16);
|
|
pXSprite->targetX = bitReader.readSigned(32);
|
|
pXSprite->targetY = bitReader.readSigned(32);
|
|
pXSprite->targetZ = bitReader.readSigned(32);
|
|
pXSprite->burnTime = bitReader.readUnsigned(16);
|
|
pXSprite->burnSource = bitReader.readSigned(16);
|
|
pXSprite->height = bitReader.readUnsigned(16);
|
|
pXSprite->stateTimer = bitReader.readUnsigned(16);
|
|
pXSprite->aiState = NULL;
|
|
bitReader.skipBits(32);
|
|
xsprite[sprite[i].extra].reference = i;
|
|
xsprite[sprite[i].extra].busy = xsprite[sprite[i].extra].state << 16;
|
|
if (!byte_1A76C8)
|
|
{
|
|
xsprite[sprite[i].extra].lT |= xsprite[sprite[i].extra].lB;
|
|
}
|
|
}
|
|
if ((sprite[i].cstat & 0x30) == 0x30)
|
|
{
|
|
sprite[i].cstat &= ~0x30;
|
|
}
|
|
}
|
|
unsigned int nCRC;
|
|
IOBuffer1.Read(&nCRC, 4);
|
|
#if B_BIG_ENDIAN == 1
|
|
nCRC = B_LITTLE32(nCRC);
|
|
#endif
|
|
if (Bcrc32(pData, nSize-4, 0) != nCRC)
|
|
{
|
|
ThrowError("Map File does not match CRC");
|
|
}
|
|
*pCRC = nCRC;
|
|
gSysRes.Unlock(pNode);
|
|
PropagateMarkerReferences();
|
|
if (byte_1A76C8)
|
|
{
|
|
if (gSongId == 0x7474614d || gSongId == 0x4d617474)
|
|
{
|
|
byte_1A76C6 = 1;
|
|
}
|
|
else if (!gSongId)
|
|
{
|
|
byte_1A76C6 = 0;
|
|
}
|
|
else
|
|
{
|
|
ThrowError("Corrupted Map file");
|
|
}
|
|
}
|
|
else if (gSongId != 0)
|
|
{
|
|
ThrowError("Corrupted Shareware Map file");
|
|
}
|
|
|
|
#ifdef POLYMER
|
|
if (videoGetRenderMode() == REND_POLYMER)
|
|
polymer_loadboard();
|
|
#endif
|
|
|
|
if ((header.version & 0xff00) == 0x600)
|
|
{
|
|
switch (header.version&0xff)
|
|
{
|
|
case 0:
|
|
for (int i = 0; i < numsectors; i++)
|
|
{
|
|
sectortype *pSector = §or[i];
|
|
if (pSector->extra > 0)
|
|
{
|
|
XSECTOR *pXSector = &xsector[pSector->extra];
|
|
pXSector->busyTimeB = pXSector->busyTimeA;
|
|
if (pXSector->busyTimeA > 0)
|
|
{
|
|
if (!pXSector->atd_4)
|
|
{
|
|
pXSector->atf_6 = 1;
|
|
}
|
|
else
|
|
{
|
|
pXSector->waitTimeB = pXSector->busyTimeA;
|
|
pXSector->waitTimeA = 0;
|
|
pXSector->atf_7 = 1;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
fallthrough__;
|
|
case 1:
|
|
for (int i = 0; i < numsectors; i++)
|
|
{
|
|
sectortype *pSector = §or[i];
|
|
if (pSector->extra > 0)
|
|
{
|
|
XSECTOR *pXSector = &xsector[pSector->extra];
|
|
pXSector->freq >>= 1;
|
|
}
|
|
}
|
|
fallthrough__;
|
|
case 2:
|
|
for (int i = 0; i < kMaxSprites; i++)
|
|
{
|
|
}
|
|
break;
|
|
|
|
}
|
|
}
|
|
|
|
#ifdef YAX_ENABLE
|
|
yax_update(numyaxbunches > 0 ? 2 : 1);
|
|
#endif
|
|
}
|