Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
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2017-08-06 13:45:05 +00:00
jit The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
package The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
platform synthesis.sh does not need to be in SVN any more. DONT_BUILD. 2017-07-29 22:55:48 +00:00
source CON: Call I_ClearAllInput before Anim_Play when executing startcutscene. 2017-08-06 13:45:05 +00:00
.gitignore Add perl.exe.stackdump to .gitignore. 2017-06-09 06:38:33 +00:00
_clang-format The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
Android.mk Replace sound_func function pointer parameter and associate functions for hardcoded ANMs with equivalent animsounds arrays. 2017-06-25 11:24:34 +00:00
Common.mak Makefile: More no-shell stuff that I didn't want to rebase past the lowercase stuff. 2017-08-06 13:44:54 +00:00
GNUmakefile Makefile: Fix building the tools on Mac. 2017-08-06 13:44:57 +00:00