raze/source/games/blood
Christoph Oelckers aea46548bd moved all Is***Sprite function to animatesprite.cpp because that's the only place they still get used from.
Naked sprite pointers have been removed everywhere else.
2023-09-28 11:41:35 +02:00
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src moved all Is***Sprite function to animatesprite.cpp because that's the only place they still get used from. 2023-09-28 11:41:35 +02:00
all.cpp - Consolidate each game's gi-GetInput() into a unified function. 2023-03-18 19:49:25 +11:00