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raze
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aea46548bd
raze
/
source
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games
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Christoph Oelckers
aea46548bd
moved all Is***Sprite function to animatesprite.cpp because that's the only place they still get used from.
...
Naked sprite pointers have been removed everywhere else.
2023-09-28 11:41:35 +02:00
..
blood
moved all Is***Sprite function to animatesprite.cpp because that's the only place they still get used from.
2023-09-28 11:41:35 +02:00
duke
code cleanup
2023-09-26 23:30:38 +02:00
exhumed
- Ensure all games preserve
SB_CENTERVIEW
and
SB_CROUCH
bits upon loading.
2023-09-24 17:22:38 +10:00
sw
code cleanup
2023-09-26 23:30:38 +02:00