raze/polymer
helixhorned ad8d6795e2 In the C code, rename sprite[].filler to 'blend'.
Also, fix a missed .filler -> g_ambiencePlaying[] rewrite in the editor.
In C-CON, 'detail' is kept as alias to C-side (former) .filler / now .blend,
but that name is *deprecated*.

git-svn-id: https://svn.eduke32.com/eduke32@4305 1a8010ca-5511-0410-912e-c29ae57300e0
2014-02-08 14:37:55 +00:00
..
eduke32 In the C code, rename sprite[].filler to 'blend'. 2014-02-08 14:37:55 +00:00
synthesis.sh synthesis.sh: include test/{damagehplane,shadexfog}.lua for BUILD_LUNATIC. 2014-01-02 00:08:41 +00:00