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Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
acddac64be
- some more outer commands - gamearray persistence - faster 'mod': use math.modf instead of math.fmod (the former is JIT-compiled) - checkavail* - THISACTOR special handling - Fix building in Windows (export A_ShootWithZvel instead of A_Shoot). git-svn-id: https://svn.eduke32.com/eduke32@3516 1a8010ca-5511-0410-912e-c29ae57300e0 |
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