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abbe41e97d
raze
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polymer
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plagman
abbe41e97d
Reorganize a little code so that lightmaps can be used when a spotlight isn't currently casting a shadow. This fixes the problem where the window lights in the E1L1 apartment secret would jump between square and circle-shaped depending on the shadowcount and the view angle.
...
git-svn-id:
https://svn.eduke32.com/eduke32@1674
1a8010ca-5511-0410-912e-c29ae57300e0
2010-07-25 02:16:22 +00:00
..
eduke32
Reorganize a little code so that lightmaps can be used when a spotlight isn't currently casting a shadow. This fixes the problem where the window lights in the E1L1 apartment secret would jump between square and circle-shaped depending on the shadowcount and the view angle.
2010-07-25 02:16:22 +00:00
synthesis.sh
probably fix snapshot filenames
2010-05-25 11:26:09 +00:00