raze/source/common
Christoph Oelckers a90185bea9 - cleaned up the remaining dependencies on windows.h
This file now only gets included by code that really needs it.
2020-02-03 21:30:57 +01:00
..
2d - fixed drawing of a single character 2020-02-02 15:00:51 +02:00
console - consolidation of engine save code. 2020-01-21 21:51:05 +01:00
filesystem - cleaned up the remaining dependencies on windows.h 2020-02-03 21:30:57 +01:00
fonts - added more EDuke credits. 2020-02-02 20:29:43 +01:00
input
menu - fixed option menu positioning. 2020-01-27 22:29:00 +01:00
music - fixed compilation of POSIX targets 2020-01-28 11:00:25 +02:00
rendering - automap color fix. 2020-01-30 22:05:18 +01:00
sound - reverb testing code 2020-02-02 20:29:43 +01:00
textures - properly define the BasePalette wrapper. 2020-02-02 07:58:05 +01:00
utility - cleaned up the remaining dependencies on windows.h 2020-02-03 21:30:57 +01:00
animlib.cpp
animlib.h
compositesaveame.h - fixed incomplete reset of savegame state. 2020-01-07 18:53:16 +01:00
compositesavegame.cpp - infrastructure for savegame pics. 2020-01-12 23:16:21 +01:00
gameconfigfile.cpp - this is a good stopping point for now, again... 2020-01-11 10:02:44 -05:00
gameconfigfile.h
gamecontrol.cpp - cleaned up the remaining dependencies on windows.h 2020-02-03 21:30:57 +01:00
gamecontrol.h - use the new SW interpolation function for all games. 2020-02-02 10:27:47 +01:00
gamecvars.cpp - removed in_mousedeadzone CVAR. 2020-01-29 21:51:57 +01:00
gamecvars.h - removed in_mousedeadzone CVAR. 2020-01-29 21:51:57 +01:00
i_specialpaths.h - getting rid of std::filesystem, part one. 2020-01-03 14:19:52 +01:00
initfs.cpp - added autodetection for Cryptic Passage and Route 66 add-ons in their originally (messed up) form. 2020-02-01 21:12:09 +01:00
inputstate.cpp - removed in_mousedeadzone CVAR. 2020-01-29 21:51:57 +01:00
inputstate.h - don't let joystick/controller axis events register as a keypress for screen advancing. 2020-01-05 10:36:52 +01:00
mapinfo.h - fixed incorrect name for last RR map. 2020-01-08 18:58:36 +01:00
ns.h
quotemgr.h
quotes.cpp
rts.cpp
rts.h
savegamehelp.cpp - added save_dir CVAR to customize saved games path 2020-02-02 17:06:13 +02:00
savegamehelp.h - moved Exhumed's engine state save code into the common part. 2020-01-21 19:22:38 +01:00
screenshot.cpp - more macOS compilation fixes 2020-01-07 01:11:19 +01:00
searchpaths.cpp - added autodetection for Cryptic Passage and Route 66 add-ons in their originally (messed up) form. 2020-02-01 21:12:09 +01:00
secrets.cpp
secrets.h
st_start.h
statistics.cpp - fixed handling of statistics data. 2020-01-25 16:47:48 +01:00
statistics.h
version.h - fixed the crash reporter on Windows. 2020-02-02 13:33:07 +01:00