raze/source
Christoph Oelckers a899055f50 - fixed: in palette emulation mode, assume all textures to be non-translucent.
These need to force an alpha test, which is disabled for textures with translucent texels.
2021-12-13 10:35:03 +01:00
..
build - Port spritetype::insector() over from develop and use with sector nullptr checks in 6539d72663. 2021-12-07 19:56:50 +11:00
common GLES: Fix bias state 2021-12-11 13:44:23 +01:00
core - fixed: in palette emulation mode, assume all textures to be non-translucent. 2021-12-13 10:35:03 +01:00
games - fixed bad parameter to getzrange. 2021-12-13 09:39:57 +01:00
glbackend Revert "- disabled palette emulation for the GLES backend." 2021-12-11 13:23:39 +01:00
platform - remaining parts of GLES. 2021-09-18 13:03:36 +02:00
thirdparty - macOS backend update, plus moving base64.cpp around. 2020-09-27 16:12:50 +02:00
CMakeLists.txt - addressed most unused/uninitialized variable warnings from MSVC. 2021-11-29 00:55:30 +01:00
g_pch.h - Cleanup header duplicates in g_pch.h. 2021-10-30 10:24:14 +02:00
gitinfo.cpp - rewrote the screenshot code to use m_png as its backend. 2019-11-02 12:59:59 +01:00