mirror of
https://github.com/ZDoom/Raze.git
synced 2024-11-16 17:32:13 +00:00
Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
a7f6f3bacc
Don't actually replace the instances in the code now. Additions in common.h: - fnlist_t, which combines CACHE1D_FIND_REC *finddirs, *findfiles and int32_t numdirs, numfiles - the FNLIST_INITIALIZER macro, which MUST be used for automatic variables - fnlist_clearnames, fnlist_getnames functions - G_LoadGroupsInDir, G_DoAutoload, two often-occurring uses of these git-svn-id: https://svn.eduke32.com/eduke32@2555 1a8010ca-5511-0410-912e-c29ae57300e0 |
||
---|---|---|
polymer | ||
polymer-perf |