raze/source
Christoph Oelckers a6a4e628df - scriptified RRRA's gambling machines.
These were fallout from the generic destructibles because the code to destroy them was removed along with that.
2022-12-11 19:43:46 +01:00
..
build - fixed the last remaining z/inttoworld mismatches. 2022-11-27 10:21:47 +01:00
common - fixed: aliases for null textures must still be set. 2022-12-11 19:43:12 +01:00
core - converted all simple destructible sprites. 2022-12-11 19:43:46 +01:00
games - scriptified RRRA's gambling machines. 2022-12-11 19:43:46 +01:00
platform - move posix I_GetGogPaths() stub to program specific code 2022-11-24 17:46:33 -05:00
thirdparty - Use #pragma once in EASTL's intrusive_list.h. 2021-12-30 23:00:39 +11:00
CMakeLists.txt - updated Vulkan backend to use ZVulkan. 2022-12-11 18:30:01 +01:00
g_pch.h - removed compat.h entirely, all that was left was redundant #includes. 2021-12-26 23:10:07 +01:00