raze/wadsrc/static/zscript/games/duke/actors/boss2.zs
Christoph Oelckers 46f7e38e46 - cleaned up movesprite_ex.
This needed 5 actor flags to handle some really inane special cases!
2023-04-23 09:42:27 +02:00

36 lines
592 B
Text

class DukeBoss2 : DukeBoss1
{
default
{
pic "BOSS2";
-ALTHITSCANDIRECTION;
+NONSMOKYROCKET; // If this wasn't needed for a CON defined actor it could be handled better
+SPECIALINIT;
+ST3CONFINED;
+DONTENTERWATER;
}
override void PlayFTASound()
{
if (self.pal == 1)
Duke.PlaySound("BOS2_RECOG");
else Duke.PlaySound("WHIPYOURASS");
}
}
class DukeBoss2Stayput : DukeBoss2
{
default
{
pic "BOSS2STAYPUT";
}
override void initialize()
{
super.initialize();
self.actorstayput = self.sector; // make this a flag once everything has been exported.
}
}