raze/source/games
2021-12-30 09:57:31 +01:00
..
blood - Blood: Repair actor variable collision in GetZRange() causing all kinds of weirdness. 2021-12-30 09:57:31 +01:00
duke - Duke: Fix bad setup in initcrane() following actor sprite pointer cleanups. 2021-12-30 09:57:31 +01:00
exhumed - fixed some bad flag replacements. 2021-12-30 09:57:29 +01:00
sw - globally replaced ->u()->. 2021-12-30 09:57:30 +01:00