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raze
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Mitchell Richters
36fc6ede8e
- Blood: Repair
actor
variable collision in
GetZRange()
causing all kinds of weirdness.
2021-12-30 09:57:31 +01:00
..
blood
- Blood: Repair
actor
variable collision in
GetZRange()
causing all kinds of weirdness.
2021-12-30 09:57:31 +01:00
duke
- Duke: Fix bad setup in
initcrane()
following actor sprite pointer cleanups.
2021-12-30 09:57:31 +01:00
exhumed
- fixed some bad flag replacements.
2021-12-30 09:57:29 +01:00
sw
- globally replaced ->u()->.
2021-12-30 09:57:30 +01:00