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ebb43f9129
- give the final map in RR a proper mapinfo record. Without this the map is not really stable with the current savegame system.
44 lines
1.3 KiB
C
44 lines
1.3 KiB
C
//-------------------------------------------------------------------------
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/*
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Copyright (C) 2016 EDuke32 developers and contributors
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This file is part of EDuke32.
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EDuke32 is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License version 2
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as published by the Free Software Foundation.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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//-------------------------------------------------------------------------
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BEGIN_DUKE_NS
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extern void G_DisplayExtraScreens(void);
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extern void G_DisplayLogo(void);
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extern void G_DoOrderScreen(void);
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#ifdef DEBUGGINGAIDS
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typedef struct {
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uint32_t lastgtic;
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uint32_t lastnumins, numins;
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int32_t numonscreen;
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} sprstat_t;
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extern sprstat_t g_spriteStat;
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#endif
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extern int32_t dr_yxaspect, dr_viewingrange;
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extern int32_t g_noLogoAnim, g_noLogo;
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extern void G_FadePalette(int32_t r, int32_t g, int32_t b, int32_t e);
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END_DUKE_NS
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