raze/source/games
Christoph Oelckers a3d1420426 - remove int wrappers from CheckProximityWall
As laid out in the comment, the function is broken and only kept for compatibility purposes. Therefore it may not be refactored in any way and should retain its incorrect and often overflowing int math. The wrappers are only a refactoring marker and have no place here.
2022-10-22 12:16:55 +02:00
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blood - remove int wrappers from CheckProximityWall 2022-10-22 12:16:55 +02:00
duke - replaced getposfromactor 2022-10-22 12:09:54 +02:00
exhumed - fixed AngleChase pitch calculation. 2022-10-21 23:57:49 +02:00
sw - overhauled getzrangepoint to use backend utilities 2022-10-22 12:09:54 +02:00