raze/source/build/src
Christoph Oelckers a3493048e7 - refactoring of spawn code to prepare for the other games.
Map hacks do not work in this commit!
2021-12-26 23:09:51 +01:00
..
clip.cpp - use point2Wall wherever possible. 2021-12-26 23:09:48 +01:00
engine.cpp - merged the cansee wrapper into the actual function and added sector validation. 2021-12-26 23:09:50 +01:00
engine_priv.h - various small bits of cleanup. 2021-11-29 00:57:11 +01:00
mdsprite.cpp - refactoring of spawn code to prepare for the other games. 2021-12-26 23:09:51 +01:00
polymost.cpp - use point2Wall wherever possible. 2021-12-26 23:09:48 +01:00