raze/source
Christoph Oelckers a1f7f0cc30 - added the GL framebuffer class.
Everything compiles again but obviously no init code will run for now.
2019-12-23 15:40:17 +01:00
..
blood Merge branch 'master' into gzbackend 2019-12-23 14:31:31 +01:00
build - added the GL framebuffer class. 2019-12-23 15:40:17 +01:00
common - added the GL framebuffer class. 2019-12-23 15:40:17 +01:00
duke3d Merge branch 'master' into gzbackend 2019-12-23 14:31:31 +01:00
glbackend - added the GL framebuffer class. 2019-12-23 15:40:17 +01:00
libsmackerdec - cleaned out the remaining wrappers from cache1d.h and use the file system directly instead. 2019-12-07 10:49:23 +01:00
platform - fixed all undefined symbols except OpenGLFrameBuffer. 2019-12-23 10:53:58 +01:00
rr - fixed all undefined symbols except OpenGLFrameBuffer. 2019-12-23 10:53:58 +01:00
sw SW: Fix crash issues when Track sprites are set up incorrectly 2019-12-22 15:19:55 +01:00
thirdparty - added the GL framebuffer class. 2019-12-23 15:40:17 +01:00
CMakeLists.txt - added the GL framebuffer class. 2019-12-23 15:40:17 +01:00
g_pch.h - fixed most issues with newly added music files 2019-11-11 01:01:18 +01:00
gitinfo.cpp - rewrote the screenshot code to use m_png as its backend. 2019-11-02 12:59:59 +01:00
sdlappicon.cpp - transitioned project to CMake and deleted most of the old build system. 2019-09-22 23:15:46 +02:00