raze/wadsrc/static
2023-10-08 09:41:15 +02:00
..
credits
engine - fixed broken gamedef for the fixed DukeDC. 2023-09-23 14:03:46 +02:00
filter scriptified the things 2023-10-08 09:41:15 +02:00
fonts - implemented alt HUD for Duke. (incl. NAM + WW2GI) 2022-10-30 16:51:37 +01:00
glstuff
graphics - added a GZDoom-style alternative HUD. 2022-10-30 16:51:37 +01:00
shaders - Backend update from GZDoom. 2023-01-15 09:30:01 +01:00
shaders_gles - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
sounds - fix last commit 2023-01-21 15:08:47 +01:00
zscript scriptified the things 2023-10-08 09:41:15 +02:00
language.0 - text update 2023-04-22 09:42:50 +02:00
language.csv - added machine translations for the new texts (except the bobbing stuff Deepl never heard of.) 2023-04-22 12:08:33 +02:00
language.def - completed all of Blood's and Duke's fonts. 2023-02-20 16:52:51 +01:00
lmacros.csv - language update 2023-04-02 08:49:57 +02:00
menudef.txt - fixed language menu selection. 2023-09-23 14:10:42 +02:00
newconsolefont.hex
textcolors.txt
vga-rom-font.16 - enabled the ENDOOM-like text screens when quitting Duke and SW. 2021-05-31 23:16:52 +02:00
x11r6rgb.txt
xhairs.txt
zscript.txt implemented proper handling of VM functions as identifiers. 2023-10-08 09:41:15 +02:00