raze/source/games
Christoph Oelckers a1381c0ff2 - fixed Blood cutscene setup to avoid dependency on the sound code initialization.
It now only stores the sound name or ID but not the internal index which is only looked up when needed.
2021-05-02 18:10:59 +02:00
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blood - fixed Blood cutscene setup to avoid dependency on the sound code initialization. 2021-05-02 18:10:59 +02:00
duke - migrated RRRA as well. 2021-05-02 14:01:10 +02:00
exhumed - migrated Exhumed's level setup to RMAPINFO. 2021-05-02 15:54:19 +02:00
sw - migrated SW to RMAPINFO as well. 2021-05-02 17:35:25 +02:00