Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
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terminx a075a89304 Voxel fixes from Nuke.YKT
git-svn-id: https://svn.eduke32.com/eduke32@7778 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 14:39:40 +02:00
package/common
platform Simplify map structure tracker overloads 2019-09-20 10:15:17 +02:00
source Voxel fixes from Nuke.YKT 2019-09-20 14:39:40 +02:00
.gitignore Fix macOS -Wdeprecated-declarations warnings 2019-09-20 10:15:10 +02:00
_clang-format
Android.mk
Common.mak Enable a couple of additional useful -W flags for newer versions of GCC 2019-09-20 10:01:51 +02:00
GNUmakefile Use FORCE_INLINE and CONSTEXPR where appropriate in the Q16 fixed point math library 2019-09-19 14:30:22 +02:00