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Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
9defc473c1
Among other things, rotatesprite doesn't cope well with large zoom values. Two assertions are added that guard qinterpolatedown16short() calls: in the failing case, they would write outside the destination arrays. Another (existing) assertion is commented a little and like for the first, instructions are given how to reproduce its failure. git-svn-id: https://svn.eduke32.com/eduke32@3754 1a8010ca-5511-0410-912e-c29ae57300e0 |
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