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9dac66b6f0
Unfortunately the only thing that can be done here from inside the engine is to increase the likelihood of the animation actually starting. Ideally the broken script should be replaced but with the way CON replacements are done this is not possible. |
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.. | ||
blood | ||
build | ||
common | ||
core | ||
exhumed | ||
games/duke | ||
glbackend | ||
libsmackerdec | ||
platform | ||
sw | ||
thirdparty | ||
__autostart.cpp | ||
CMakeLists.txt | ||
g_pch.h | ||
gitinfo.cpp | ||
zzautozend.cpp |