raze/source/common/sound
2019-12-16 12:32:42 +01:00
..
backend - added GZDoom's sound engine. 2019-12-12 19:21:36 +01:00
thirdparty - added GZDoom's sound engine. 2019-12-12 19:21:36 +01:00
s_environment.cpp - added GZDoom's sound engine. 2019-12-12 19:21:36 +01:00
s_sound.cpp - pass correct sound ID to frontend for position calculation and minor improvements on debug printer. 2019-12-16 12:32:42 +01:00
s_soundinternal.h - sound is finally playing, but the volume needs balancing and positioning doesn't seem to be 100% correct. 2019-12-15 20:16:36 +01:00