Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
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helixhorned 9ac075be1c Polymer: disable normal/parallax mapping in rotatesprite.
It was plainly noticeable in the editor's tile info display, for
example.

git-svn-id: https://svn.eduke32.com/eduke32@4409 1a8010ca-5511-0410-912e-c29ae57300e0
2014-03-30 20:35:59 +00:00
polymer Polymer: disable normal/parallax mapping in rotatesprite. 2014-03-30 20:35:59 +00:00
.gitignore Remove polymer-perf related lines from .gitignore 2012-10-05 22:37:26 +00:00