build.h
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- Blood: Savegame fully transitioned to JSON
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2020-11-23 09:53:58 +01:00 |
buildtypes.h
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- save sectors and walls as JSON
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2020-10-11 18:10:52 +02:00 |
compat.h
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- Blood: Savegame fully transitioned to JSON
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2020-11-23 09:53:58 +01:00 |
cstat.h
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- hooked up the new automap framework.
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2020-09-06 12:44:58 +02:00 |
mdsprite.h
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- use high level textures to render voxels.
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2020-05-30 00:30:56 +02:00 |
mmulti.h
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- removed some dead variables.
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2020-01-01 13:11:44 +01:00 |
pragmas.h
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- replaced swapptr with std::swap.
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2020-09-11 19:28:19 +02:00 |