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82f23a4733
The sound system itself is as primitive as it can get, the main change was to link sounds to sprites and not just their coordinates. |
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.. | ||
thirdparty | ||
efx.h | ||
i_sound.cpp | ||
i_sound.h | ||
i_soundinternal.h | ||
oalload.h | ||
oalsound.cpp | ||
oalsound.h | ||
s_environment.cpp | ||
s_reverbedit.cpp | ||
s_sound.cpp | ||
s_soundinternal.h |