raze/wadsrc/static/zscript/games
Christoph Oelckers 990cf3eafc gave translations a dedicated scripted type.
This is needed for implementing reliable serialization of custom translations. As long as they are merely ints they cannot be restored on loading a savegame because the serialization code does not know that these variables are special.
2023-11-09 23:19:48 +01:00
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blood gave translations a dedicated scripted type. 2023-11-09 23:19:48 +01:00
duke gave translations a dedicated scripted type. 2023-11-09 23:19:48 +01:00
exhumed gave translations a dedicated scripted type. 2023-11-09 23:19:48 +01:00
sw gave translations a dedicated scripted type. 2023-11-09 23:19:48 +01:00
coreactor.zs wrapped all remaining access to type. 2023-10-01 14:06:59 +02:00
level_compatibility.zs directory structure cleanup 2023-10-01 14:03:44 +02:00
maptypes.zs exported the main structures in Blood that make up a BloodActor. 2023-10-01 22:25:08 +02:00
razebase.zs Blood: scriptified item spawning 2023-10-08 09:41:11 +02:00
statusbar.zs directory structure cleanup 2023-10-01 14:03:44 +02:00
usermapmenu.zs directory structure cleanup 2023-10-01 14:03:44 +02:00