raze/source/common/scripting
Christoph Oelckers 990cf3eafc gave translations a dedicated scripted type.
This is needed for implementing reliable serialization of custom translations. As long as they are merely ints they cannot be restored on loading a savegame because the serialization code does not know that these variables are special.
2023-11-09 23:19:48 +01:00
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backend gave translations a dedicated scripted type. 2023-11-09 23:19:48 +01:00
core gave translations a dedicated scripted type. 2023-11-09 23:19:48 +01:00
frontend gave translations a dedicated scripted type. 2023-11-09 23:19:48 +01:00
interface gave translations a dedicated scripted type. 2023-11-09 23:19:48 +01:00
jit Backend update from GZDoom. 2023-11-07 18:35:11 +01:00
vm Backend update from GZDoom. 2023-11-07 18:35:11 +01:00