raze/source/build
Mitchell Richters 97feb483ab - Set frame-time as close to the buffer swap as possible, and calculate smoothratio for Duke/SW as late as possible.
* Micro-optimisation, but was getting a very occasional jitter in Duke 3D that seems to have gone with this.
2020-08-28 15:27:16 +10:00
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include - All Games: Remove use of ClockTicks and replace with int. 2020-08-26 09:49:42 +10:00
src - Set frame-time as close to the buffer swap as possible, and calculate smoothratio for Duke/SW as late as possible. 2020-08-28 15:27:16 +10:00