Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
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2015-03-09 20:32:36 +00:00
polymer Add "globalflags" def token. Flag 1 is a kill switch for the tileshades and artmapping features. Flag 2 is kill switch for the GL fullbright rendering pass. 2015-03-09 20:32:36 +00:00
.gitignore Apple: Update Xcode project and build system. DONT_BUILD. 2015-02-14 07:26:10 +00:00