Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
Find a file
helixhorned 96283fdf5e Make a couple of variables static in the engine; don't initialize umost/dmost
with other than base levels, since the y*most arrays are copied there later.

git-svn-id: https://svn.eduke32.com/eduke32@2020 1a8010ca-5511-0410-912e-c29ae57300e0
2011-09-15 17:02:52 +00:00
polymer Make a couple of variables static in the engine; don't initialize umost/dmost 2011-09-15 17:02:52 +00:00
polymer-perf svn merge -r 1800:1841 ../polymer 2011-03-13 02:23:18 +00:00